The ‘Morning’ Brew #179
Posted by Chris Alcock on Monday 15th September 2008 at 12:51 pm | Tagged as: .NET, Development, Morning Brew
Well the Ma.gnolia web services still seem to be down, so I’ve put together a small edition of the Brew manually. Normal Service should be restored tomorrow – I’ll be ready tomorrow for there to be no webservices so the brew will go out as usual
Information
- The Two ALT.NET Criterion – Having just returned from the second UK Alt.Net Conference, this summary of what Alt.NET is all about by Dave Laribee hits the nail on the head
- Are .net interfaces required – Chris Brandsma hosts an interesting discussion about the use of interfaces and tDD. The comments are well worth checking out on this one.
- Interfaces and Testing – Steve Smith follows up on Chris Brandsmas post about interfaces as a requirement for TDD
- Still trying to figure out what DI/IoC is but afraid to speak up? – Greg Duncan highlights a nice Code Project article introducing concepts of Dependency Injection and Inversion of Control.
- Some IoC Container guidelines – Jimmy Bogard shares his guidelines for using IOC Containers
- Critical .NET Security Vulnerability – Jeroen Frijters talks a little about an exploitable security issue he discovered in the Rotor source.
- Targeting the .NET runtime version 2.0 matters – Patrick Smacchia talks about the care that needs to be taken when deciding to take a dependency on a component, and how sometimes that can have a large effect on your deployment.
- Side Effects and Functional Programming – Matthew Podwysocki takes a look at the imperative side of programming in F# with a look at exceptions, resource handling and lazy evaluation.
- Object Oriented F# – More Extension Everything – Matthew Podwysocki looks at some of the other types of extension that can be performed in F#
- F# for game development: Introduction – The introduction to a 6 part (so far) tutorial about using F# for game development – the other parts of the series are linked in the side navigation of the site.
- Exploring the F# Language Series Part 4 – Imperative Features – Kevin Hazzard also explores the imperative side of programming in F# in the forth part of this series.
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