The Morning Brew #2047
Posted by Chris Alcock on Tuesday 8th March 2016 at 09:41 am | Tagged as: .NET, Development, Morning Brew
Software
- Visual Studio 2015 Update 2 RC – John Montgomery announces the release of the Visual Studio 2015 Update 2 Release Candidate build which adds further bug fixes, along with some new features for source control plugins, support for Textmate snippets and improvements to application insights.
- .NET Framework Compatibility Diagnostics – Taylor Southwick shares a look at the .NET Compatibility Diagnostics, new tooling which helps you to understand the changes required by different versions o the framework
- Announcing ASP.NET WebHooks Release Candidate 1 – Henrik F Nielsen announces the release of the ASP.NET WebHooks Release Candidate 1, a library which makes it easier to interact with WebHooks both receiving and sending
Information
- Guidance for Identity Management in Multitenant Applications – Mike Wasson gives some guidance on the use of Azure Active Directory for identity management in multi-tenant applications
- ASP.NET 5 on Nano Server – Sourabh Shirhatti explores the use of ASP.NET 5 on the Nano Server, using the Windows Server Technical Preview, looking at the setup and deployment to a machine running this system.
- Using the Project Oxford Emotion API in C# and JavaScript – Martin Kearn takes a look at the Project Oxford Emotion API which detects emotion sentiments from faces in pictures
- Week Three: A Microsoft Developer’s Introduction to Xamarin and Cross-Platform Development – Jason Hunt shares a short update on next part of his series looking at development using the Xamarin platform targeting multiple platforms
- It’s Not Just Standing Up: Patterns for Daily Standup Meetings – Jason Yip shares a revised version of an earlier article on the adoption of stand-up meetings as a ritual for agile teams
- Agile Anarchy – Is Agile dead? – Seb Lambla also discusses the rituals involved in ‘doing Agile’ as the start of a series which will share his experiences with the death of the actual agile processes and the adoption of ‘Agile with a big A’, and how to go about undoing the damage
- Forest edge – Eric Lippert continues his exploration of OCaml using the Zork Game engine as a project – looking in this part at the implementation of the virtual machine and the instructions that make up the game code.
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