The Morning Brew #1876
Posted by Chris Alcock on Monday 8th June 2015 at 08:31 am | Tagged as: .NET, Development, Morning Brew
Information
- Event Sourcing applied – the Aggregate – Gabriel Schenker follows on from discussions of Event Sourcing as an architectural pattern with a look at how it is represented in a business domain
- C#: How to Record What Gets Written to or Read From a Stream – Mike Hadlow takes a look at working with streams in C#, looking at how you work with them, and how they can be wrapped to add useful capabilities.
- How to enable HTTP Strict Transport Security (HSTS) in IIS7+ – Scott Hanselman discusses HTTP Strict Transport Security, its use in keeping users on SSL Secured versions of sites, and how to implement it on IIS 7 and beyond.
- ChessTDD 37: Cleaning Up and Implementing Rook – Erik Dietrich continues his series looking first hand a Test Driven Development processes building out a Chess Game in live coding videos. This part looks at implementing the Rook piece and its acceptance tests, as well as addressing some bugs found.
- [ASP.NET 5] Production Ready Web Server on Linux. Kestrel + nginx – ‘Druss’ takes a look at fronting the ASP.NET Kestral Development Server on Linux with an Nginx proxy to allow it to serve a site to the outside world.
- What does a good agile environment give you? – Nathan Gloyn continues his discussion of agile, looking at the advantages that a true good agile environment brings to the development process
- Making the Case for using F# with Tomas Petricek,Domain Modeling in F# with Tomas Petricek, Type Providers in F# with Tomas Petricek & Deploying an F# Web Application with Suave – Seth Juarez is joined by Tomas Petricek in a series of 4 video interviews discussing the use of F# to develop software, how to do domain modelling in F#, the use of Type Providers, and building dynamic web applications using F#.
- Developing in TypeScript on a Mac with Sublime – Jonathan Turner shares a look at working with TypeScript on the Mac using Sublline, discussing packages needed, working in the editor and debugging.
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