• WikiPlex 1.4 Released – Matt Hawley announces the release of WikiPlex 1.4, the wiki engine behind the CodePlex wiki. This release consists of a .NET 3.5 and .NET 4.0 release, with the sample website implemented in ASP.NET MVC 2, Silverlight 4 support by default, ability to include Vimeo videos and a number of other bugfixes.


  • An effective testing strategy – Jimmy Bogard shares some details of how a recent project he worked on structured their automated testing to minimise the requirement for manual QA team testing of the application, discussing the break down of types of tests they had, the quantities of tests of each type, and some other testing and development practices relating to large projects
  • Quality Assurance – Jeffrey Palermo, Blake Caraway and Eric Hexter of HeadSpring discuss how they handle Quality Assurance, discussing the importance of having responsibility for quality in every team member, how you don’t need testers to have quality assurance, and also the importance of Full System Tests.
  • Upgrading to Windsor 2.5 (Northwind) – Krzysztof Kozmic shows the process of upgrading an existing code base to use the latest Castle Windsor 2.5 release, illustrating by upgrading the Sharp Architecture project explaining the steps along the way
  • New! Unit Testing Asp.NET Applications with Pex and Moles Tutorial – Jonathan "Peli" de Halleux highlights a new tutorial document from the Pex and Moles team which walks through the process of creating isolated tests for ASP.NET code using the Moles and Pex libraries
  • Search and Navigation Tips/Tricks with Visual Studio – Scott Guthrie continues his series exploring the featues of Visual Studio 2010 and .NET 4 with his 27 instalment. In this post Scott explores some of the less known Visual Studio search features such as incremental search, Find Usage, Navigate Backwards / Forward and many more.
  • iPhone to Windows Phone 7 Tutorial – #0 – Jesse Liberty begins a new series of posts looking at providing you with the basic information to be a Windows Phone 7 Developer, approaching it from the point of view of a developer who has worked with iPhone development. This introductory post sets the scene, and introduces some of the key concepts.
  • Learning F# for C# developers – Bill Morrissey starts a series lookin at F# from the point of view of a C# developer, and in this first post looks at a hello world example, and starts to explore types, whitespace and comments
  • PSSCor2: Object Inspection Commands, Part 2 – Sasha Goldshtein continues with his look at thePSSCor2 debugging extension looking in this part at some of the commands and output relating to exploring objects which live on the heap.
  • "Getting Started with UML" DZone Refcard – Greg Duncan highlights the latest RefCard quick reference card from DZone. This card, created by James Sugrue provides a 6 page overview to the key concepts of UML.
  • Degrees of Breaking Changes: Optional Parameters in C# 4.0 – Bill Wagner looks at the level of consideration you should give to Optional Parameters included in your API, looking at the effect a change of default value on code that is compiled against your library.
  • LightSwitch: Initial thoughts & Profiling LightSwitch using Entity Framework Profiler & Analyzing LightSwitch data access behavior – Ayende takes a peek under the covers of LightSwitch, looking at the development experience, application performance and the way it does data access using his Entity Framework Profiler.
  • What were you doing 15 years ago today? The launch of Windows 95… – Eric Ligman reminds us that yesterday was the 15th anniversary of the release of Windows 95 and looks back at the Microsoft of 1995. Raymond Chen also shares a memory of the Apple perspective in Windows 95 in his post ‘Windows 95: It sucks less


  • Irish Open Spaces Coding Day III – Saturday 11th September sees the 3rd Irish Open Spaces Coding Day, being held in Enterprise Ireland’s offices in Dublin. The main focus of the event is .NET development, although other technologies are welcome to join in, and the day consists of getting into groups various interest based and writing some code collaboratively – a great opportunity to work with a range of developers and learn lots.