- Service discovery – Gabriel Schenker continues his series on continuous delivery for Microservices based applications with a look at how services can discover other services and some of the patterns that can be used to achieve this
- Cloud innovation for the year ahead: From infrastructure to innovation – Mark Russinovich shares thoughts on the continuing growth and adoption of cloud based services
- Azure Cloud Load Testing – Part 2 – Ahmed Al-Asaad takes a look at using the Azure Cloud load testing tooling in more advanced scenarios
- Getting Started with Selenium Testing in a Continuous Integration Pipeline with Visual Studio – Charles Sterling shares a look at using Selenium based tests as a part of a Visual Studio continuous integration pipeline
- Powerful Integration Testing – Patrick Lioi shares his thoughts, refined over a year of using Fixie in production, on how to perform integration testing on real world projects.
- Branch and pull requests improvements for Visual Studio – Jeremy Epling shares a look a the recently improved Git pull and branching support in Visual Studio
- Application Insights announces availability of Release Annotations – Mike Gresley announces the return of ‘deployment markers’ now called ‘Release annotations’ into the Application Insights feature of the Azure portal
- Production Postmortem: The Razor Suicide – Ayende shares a real world production problem encountered on a site using the Razor engine to send emails, and discusses the route they took to debug the issue
- MVC Controller Resolver Cache – Ricardo Peres also shares a little gotcha about the use of Inversion of Control and the two different Resolve methods the framework provides, and the key implementation differences between these two
- Crash debugging Windows 10 Mobile UWP apps – Stephen Roughley shares a look at the process involved in obtaining root exception information for a crashing Windows 10 UWP application, in his case running on ARM hardware.
- A brief history of computing in Formula 1 – Chris Alexander gives an interesting overview of the use of computing in Formula 1 motor racing
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