Due to an early start at work this morning today’s edition is a little later than usual…
- Visual Studio 2012 Update 1 – Final CTP – Brian Harry highlights the release of the final CTP of Update 1 for Visual Studio 2012. This release offers a range of improvements across the product, and Brian highlights the ones that particularly apply to TFS.
- Download ASP.NET MVC 4 for Visual Studio 2010 SP1 and Visual Web Developer 2010 SP1 – Microsoft Downloads has a download availablw which brings ASP.NET MVC RTM to Visual Studio 2010 SP1 and Visual Web Developer 2010 SP1.
- Knockout 2.2.0 released – Steve Sanderson announces the release of Knockout JS 2.2.0, a release which has focused on adding new features, improving performance, fixing bugs, and also improving the architecture of Knockout.
- Your Visual Studio, Your Colors – The Visual Studio Team announce the availabiluity of an extension which allows you to customise the colour scheme of the Visual Studio IDE
- Windows Phone 8 Development Internals (Preview 1) available now – Microsoft Press also announce the availability of the first preview of the Windows Phone Developerment Internals book, available at a low cost purchase for the preview versions.
- Design patterns in the test of time: Prototype – Ayende continues his series of posts looking at the orignial Gang of Four design patterns with a look at the Prototype pattern which manages the creation of objects which are based on an existing object
- Continuous Deployment with Windows Azure Websites and Bitbucket – Sandrino Di Mattia takes a a look at applying continuous deployment with Windows Azure Websites using the BitBucket repository hosting
- Links to .NET Framework 4.5 deployment guides – Aaron Stebner highlights the availability of the .NET 4.5 Framework deploymetn guides, which give guidance and advice on deploymnet, the use of redistributatble packages, installation, packaging, and much more
- The Complete Guide to Building HTML5 games with Canvas & SVG – David Rousset takes a look at making use of the HTML5 Canvas and SVG graphics to create games in the browser (and beyond), discussing performance, physics, and touch events, highlighting frameworks, and some example games.